// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .CS}

thread 'GBLIP'

while true
    wait 0
    for 12@ = 0 to 6 step 1                                                         
        092B: 21@ = group $PLAYER_GROUP member 12@                                  
        if 056D:   actor 21@ defined                                                
        then                                                                        
            0209: 16@ = random_int_in_ranges 286331153 -1717986919                  
            0888: create_marker_above_actor 21@ handle_as 11@ // versionB           
            Marker.SetColor(11@, 16@)                                               
        end                                                                         
    end                               
end